﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ueEngine.Framework.Empires
{
    internal abstract class IAnalyzable
    {
        public abstract string Analyzer(string identity, string fileStream, string templetePath);
        protected string Concat(List<string> list)
        {
            StringBuilder sb = new StringBuilder();
            int length = list.Count;
            for (int i = 0; i < length; i++)
            {
                sb.Append(list[i]);
                if (i != length - 1)
                {
                    sb.Append("\\");
                }
            }
            return sb.ToString();
        }
    }
}
